Article by : Sevillano13
OP Rewards are soley based on the team's Force Point total when the Boom Beach day ends. Everyone gets the same "reward", but then is modified to each member based on their XP total.
Your team needs to accumulate FP. The op chosen only determines the maximum number of FP your team can achieve in that event.
Each day, SC takes 5% away from every TF.
Every single member gets a daily OP reward, regardless if attacked or not. Reason there are "ideas" in that part of the forum, asking this part of TF be changed. Basically, something like this:
- OP completed, rewards for everyone. Up to Leader/Official to determine if anyone needs to be kicked or not (including maps achieved, etc.).
- OP not completed, rewards only for those who attacked. Up to Leader/Official to determine if anyone needs to be kicked or not (including maps achieved, etc.).
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Basically, the idea is to find an OP that fits your TF and play it over and over. If you go for a harder OP, you must at least meet the FP obtained in the easier OP, or else not good for 2 reasons: Total FP goes down and being harder bases, more members lose troops (and gold) for a lost cause...
I might be missing something, not sure... hope all this helps.
OP : Operation
SC : SuperCell
TF : Task Force
FP : Force Point
XP : Experience point
OP Rewards are soley based on the team's Force Point total when the Boom Beach day ends. Everyone gets the same "reward", but then is modified to each member based on their XP total.
Your team needs to accumulate FP. The op chosen only determines the maximum number of FP your team can achieve in that event.
Each day, SC takes 5% away from every TF.
Every single member gets a daily OP reward, regardless if attacked or not. Reason there are "ideas" in that part of the forum, asking this part of TF be changed. Basically, something like this:
- OP completed, rewards for everyone. Up to Leader/Official to determine if anyone needs to be kicked or not (including maps achieved, etc.).
- OP not completed, rewards only for those who attacked. Up to Leader/Official to determine if anyone needs to be kicked or not (including maps achieved, etc.).
----
Basically, the idea is to find an OP that fits your TF and play it over and over. If you go for a harder OP, you must at least meet the FP obtained in the easier OP, or else not good for 2 reasons: Total FP goes down and being harder bases, more members lose troops (and gold) for a lost cause...
I might be missing something, not sure... hope all this helps.
OP : Operation
SC : SuperCell
TF : Task Force
FP : Force Point
XP : Experience point